What happened
EA published its July Battlefield 6 anticheat metrics on September 4.
The report explains a revised Match Infection Rate methodology and separates observed match risk from raw ban counts.
The practical change: Use the revised MIR series for future comparisons and report suspicious play through the supported in-game channel rather than treating one match as proof.
What is confirmed
- 277,649 cheating or tampering attempts were prevented in July.
- The revised MIR began at 4.62, peaked at 5.74 from July 13–15, reached 4.86 on July 20 and ended at 4.76.
- EA tracked 104 active cheat-related programs, hardware tools or vendors.
- The report says 100 of those 104 showed detection, downtime, failure or exit signals.
What this means for players
The new metric creates a clearer month-to-month baseline, but it is not a promise that every match is clean.
Prevention counts and infection rates measure different parts of the system and should not be combined as one percentage.
What is still unconfirmed
EA does not disclose every detection rule or identify every tracked service in the public report.
What to do next
- 01Keep Secure Boot and required protections enabled.
- 02Use official reporting tools for suspicious behavior.
- 03Compare future reports against the revised MIR, not older incompatible totals.




