Independent fan-made tactical archive
Star Wars
Zero Company
Command an unconventional squad in a single-player turn-based campaign set during the Clone Wars. This archive turns confirmed Operator, battlefield and customization information into practical planning routes without inventing unreleased values.
▶Official gameplay breakdownEvery move countsRelease day · August 27, 2026
EA lists a 15:00 UTC unlock on the EA App
PC, PlayStation 5 and Xbox Series X|S are confirmed. Check the selected storefront for current regional availability before treating the game as unlocked.
Returning commander route
A second run should change the evidence, not only the difficulty
Keep the first campaign's weak points visible, change one squad assumption at a time and preserve a control save before testing a different route.
Command routes
Six questions before deployment
Each route owns a different player decision and uses a different official image.
◇First deployment01Start hereBeginner Guide
Set a mission objective, assign clear squad jobs and keep one recovery plan before the first deployment.
Open beginner guide ↗
⌁AP and cover02Learn the systemCombat Basics
Spend three Action Points per Operator, improve hit chance, use cover and finish turns with deliberate Overwatch.
Open combat basics ↗
✦Class pairing03Choose a roleSpecializations & Weapons
Match Assault, Heavy, Medic and other combat roles with a weapon class whose range and AP cost fit the plan.
Open specializations & weapons ↗
◎Operator roles04Build the rosterOperators
Separate authored and custom Operators, then compare archetypes by the tactical problem each one can solve.
Open operators ↗
⌘Squad framework05Command deskSquad Builds
Build around mission coverage, action economy, control and safe recovery instead of one context-free tier list.
Open squad builds ↗
◉Enemy reading06Threat boardEnemies
Read the Infinite Coil, mission objectives and battlefield pressure before committing your squad to an exposed line.
Open enemies ↗What is Zero Company?
A squad story where consequences persist.
Bit Reactor's single-player tactics game follows Hawks, a former Republic officer, and a mixed company of authored and custom Operators. Missions, investigations, base decisions and battlefield choices shape the campaign, while Operator bonds unlock new synergies.
This launch archive separates confirmed official facts from editorial tactical advice. Unverified ability values, mission rewards, exact enemy statistics and definitive tier lists are not invented.
- Developer
- Bit Reactor
- Publisher
- Electronic Arts
- Release
- 27 August 2026
- Mode
- Single-player tactics
- Platforms
- PC · PS5 · Xbox Series X|S
Official media
See the tactical layer before building around it.
Official sources
Facts checked at the source
Official release, Operator, enemy, customization, squad and tactical-combat overview.
Electronic Arts · Lucasfilm Games · Checked Aug 27, 2026Official gameplay overview for missions, the Den, Operators, bonds and customization.
Electronic Arts · Checked Aug 27, 2026Official launch answers for campaign settings, permadeath, mission types, PC support and post-launch unknowns.
Electronic Arts · Checked Aug 28, 2026Official AP, cover, hit chance, Overwatch, Advantage, Rally and permadeath rules.
EA Help · Checked Aug 28, 2026Official list of eight standard Specializations and the rules for changing Hawks and Custom Operator roles.
Electronic Arts · Checked Aug 30, 2026Official August 27 launch, platforms, editions and cosmetic pre-order information.
Electronic Arts · Checked Aug 27, 2026