Monster Hunter Wilds GuideThe Forbidden Lands, mapped.
A source-first Monster Hunter Wilds field guide for hunters who want a clear next step—not another pile of unlabelled tables.
Start here
Your first four field moves
Built around the questions new hunters ask in their first two hours.
⌖Field basics01Learn the hunt loop
Prepare, track, wound, break, carve and forge—without drowning in systems on your first night.
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⚔︎Weapon choice02Pick your rhythm
Choose from 14 weapon types by pace, reach and commitment instead of a context-free ranking.
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◉Monster reading03Read the monster
Use wounds, breakable parts, terrain and state changes to create reliable attack windows.
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✦Build planning04Build with a purpose
Progress from easy crafts to endgame sets with visible costs, alternatives and test conditions.
↗Official field footage
See the hunt in motion.
Trailers are visual context from Capcom—not evidence for exact weaknesses, drops or damage values.
Priority intel
Routes with a real destination
Roadmap
Progression Guide
Follow six practical milestones from Low Rank through High Rank and endgame, including confirmed HR16, HR21, HR50 and HR100 unlocks.
Forbidden Lands
Arkveld Weakness & Fight Guide
Use Dragon for a small advantage, read the chainblade sequence and separate normal, Tempered and Arch-tempered hunt conditions.
Interactive planner
Set Builder & Build Planner
Choose one of all 14 weapons, record equipment and skill targets, save a local draft and copy a clean five-hunt test plan.
Live version
Current Update — Ver. 1.042
See what the August 2026 update changes, which Event Quests work offline and what to check before multiplayer or PC troubleshooting.
The Atlas standard
No mystery numbers.
Exact weaknesses, drop conditions and unlock requirements belong to the current game client. Community routes help us discover the path; Hunter's Notes, maps and the smithy confirm the facts.
Featured encounters
01Featured systems
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