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Control Resonant details PS5 and PS5 Pro performance modes

The official feature article gives concrete console targets while keeping final live performance distinct from marketing specifications.

Dylan fighting in Manhattan in official Control Resonant artwork
News imageOfficial bright gameplay artwork · official public materialOpen source ↗

What happened

Remedy detailed the PS5 feature set on September 15.

Control Resonant launches September 24.

The practical change: Choose a mode by display refresh rate and image priority, then verify the shipped settings instead of treating target figures as guaranteed locked performance.

What is confirmed

  • Base PS5 has 60 fps/1440p and 30 fps/2160p targets.
  • PS5 Pro adds 60 fps/2160p, 30 fps/2160p with ray tracing and 40 fps/2160p with ray tracing on 120 Hz displays.
  • DualSense and 3D audio features are supported.

What this means for players

A 120 Hz display is required for the listed 40 fps mode.

Players can choose responsiveness or added ray tracing rather than assume one universal best mode.

What is still unconfirmed

Target resolution and frame rate are not proof of a locked result in every scene.

What to do next

  1. 01
    Confirm the display is running at 120 Hz before selecting 40 fps.
  2. 02
    Compare modes in the same scene.
  3. 03
    Recheck day-one patch notes at launch.

Official source and image record