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Lies of P Beginner Guide

Guard to learn, dodge to reposition and Perfect Guard only when you recognise the cue. Spend early resources on one dependable weapon and the stats that keep your complete combat loop working.

Pinocchio displaying the Aegis Legion Arm in official Lies of P footage
Official game footageOfficial Legion Arm showcaseWatch trailer ↗

What should a Lies of P beginner do first?

The short answer: learn one weapon's short punish, use ordinary guard while an attack string is unfamiliar, recover Guard Regain with safe hits, and stop every attack sequence with enough stamina to defend. Upgrade one blade before spreading rare materials across several experiments.

DefenseGuard firstA stable way to learn an unknown string.
DamageShort punishOne hit you can finish before the reply.
ResourcesOne bladeKeep the first upgrade path focused.
ProgressExploreOpen shortcuts and check side rooms.
Your first goal is consistency, not a perfect build. If a weapon lets you defend, punish and reset without panic, it is good enough to carry while you learn what the next encounter demands.

Guard, dodge and Perfect Guard solve different problems

DefenseUse it whenMain risk
GuardThe sequence is unfamiliar and you want a stable readGuard Regain disappears if the next hit lands before you recover it
DodgeThe attack has a readable direction or you need a better anglePanic dodges consume stamina and may finish inside the follow-up
Perfect GuardYou recognise the cue and can meet the impact preciselyForcing it on every attack turns learning into repeated damage
SpacingThe enemy commits forward and leaves a recovery at the endRetreating too far can remove your punish window

Ordinary guard is not failure. It converts part of the incoming damage into Guard Regain that can be recovered by landing attacks without taking another hit. Use it to learn the rhythm, then add Perfect Guards to specific cues rather than treating every encounter as a timing exam.

How Groggy and Fatal Attacks work

  1. 01
    Build stagger pressure

    Perfect Guards, charged attacks and other heavy actions contribute to putting an enemy into a staggerable state.

  2. 02
    Watch for the white outline

    A white border around the enemy health bar means the Groggy window is available; it is not the stagger itself.

  3. 03
    Land the confirming attack

    Use a charged heavy attack or another stagger-capable action while the outline remains. Do not charge blindly during an active enemy string.

  4. 04
    Take the Fatal Attack

    Move to the marked position after the enemy collapses and use the Fatal Attack prompt before the recovery.

The white outline is a decision window. If the enemy is still attacking, survive first. Missing one stagger chance is cheaper than losing the attempt while forcing a charged attack.

Level the stat that fixes the visible problem

ProblemStat to checkReason
You die before learning the sequenceVitalityMore health creates room for observation and recovery
You cannot attack and still defendVigorMore stamina supports the full punish-and-exit loop
Your equipment pushes weight too highCapacityWeight affects mobility and the equipment you can carry
Your loop works but damage is falling behindHandle scaling statMotivity, Technique or Advance should match the handle and damage plan

Do not pour every early level into damage while health, stamina or weight is breaking the loop. The strongest attack value is irrelevant when you cannot survive long enough to recognise an opening.

A resource-safe early upgrade route

  1. 01
    Choose one comfortable handle

    The handle controls the moveset and scaling. Find a short attack, a charged stagger option and a recovery you understand.

  2. 02
    Upgrade one dependable blade

    Blade upgrades remain useful when that blade is placed on another compatible handle, so early investment does not require one permanent assembled weapon.

  3. 03
    Test before altering the handle

    Cranks change handle scaling. Save that decision until you know which damage stat and moveset you intend to keep.

  4. 04
    Use Stargazers deliberately

    They restore health but respawn ordinary enemies. Open shortcuts and finish nearby exploration before resetting an area without a reason.

Six mistakes that make the opening hours harder

  • Trying to Perfect Guard everything: guard first, identify one repeatable cue, then practise precision.
  • Emptying the stamina bar: end the punish while one defensive action is still available.
  • Healing during the string: create distance after a completed sequence before using a Pulse Cell.
  • Upgrading several blades equally: keep one current weapon, then experiment without diluting scarce materials.
  • Selling Rare Ergo: the current game warns before this decision; keep it until its special use is understood.
  • Changing everything after one loss: adjust one variable so the next result explains something.

Lies of P beginner FAQ

Should I dodge or Perfect Guard?

Neither should be your only answer. Guard unknown strings, dodge to improve position and Perfect Guard specific attacks once their cue is familiar.

What should I upgrade first?

Upgrade one blade attached to a handle whose moveset you can use reliably. Test new assemblies before committing more materials or altering handle scaling.

Why does the enemy health bar turn white?

The enemy is staggerable. Land a charged heavy attack or another stagger-capable action during the white-outline window, then use a Fatal Attack after the collapse.

Can I change the game difficulty?

Yes. The Overture launch update added three difficulty levels that can be changed at any time under Settings, Gameplay and Difficulty.

Official sources

This guide uses official game, platform and trailer material for published facts. Exact damage values, drop rates and unverified unlock conditions are intentionally excluded.