Direct answer
Both official tiers require Windows 11, DirectX 12, 16 GB RAM, 50 GB of SSD space and a 64-bit processor. Minimum targets 1080p/30 on Low with upscaling; recommended targets 1080p/60 on Medium with upscaling, with drops possible under heavy load.
Version boundary: checked September 5, 2026 against the released build's first-party pages. Unsupported values remain unconfirmed.
Quick steps
- 01Confirm Windows 11, DirectX 12, 16 GB RAM and at least 50 GB on an SSD.
- 02For minimum, compare against Core i5-8400 or Ryzen 3 3100 and GTX 1660 6 GB or RX 5500 XT 8 GB.
- 03For recommended, compare against Core i5-10400 or Ryzen 5 3600 and RTX 2060 Super 8 GB or RX 6600 8 GB.
- 04Start from the official target preset and upscaling assumption before raising image settings.
- 05Retest the same heavy scene after each single setting change.
Official requirement table
The Steam listing defines the minimum target as 1080p at 30 frames per second on the Low preset with upscaling. The recommended target is 1080p at 60 frames per second on Medium with upscaling.
Both notes warn that frame rate can fall during excessive load and require an SSD.
- Minimum CPU: Intel Core i5-8400 or AMD Ryzen 3 3100.
- Minimum GPU: GeForce GTX 1660 6 GB or Radeon RX 5500 XT 8 GB.
- Recommended CPU: Intel Core i5-10400 or AMD Ryzen 5 3600.
- Recommended GPU: GeForce RTX 2060 Super 8 GB or Radeon RX 6600 8 GB.
- Shared: Windows 11, 16 GB RAM, DirectX 12 and 50 GB SSD space.
Understand the upscaling assumption
The published targets include upscaling. A native-resolution comparison is therefore a different test and should not be described as failure to meet Capcom's stated target.
The live listing names NVIDIA DLSS 4.5 and AMD FSR 3.1 support while noting that performance estimates were made using DLSS 4.0 and FSR 3.1.

A clean diagnosis order
Confirm the installed game and driver first, then reproduce the same scene on the official preset. Change one expensive option at a time and record whether the issue is frame rate, frame pacing, memory pressure or a visual artifact.
Capcom advises more system memory when other programs such as recording or streaming software run alongside the game. Close those workloads before assuming the GPU tier is the only cause.
What the requirements do not promise
The table does not guarantee a locked frame rate in every scene, a particular ultrawide behavior or identical results across all driver versions. It also says specifications may change, so the live Steam table remains the current authority.
