Arsenal index
Weapons
Choose a weapon by the decisions it asks you to make. Beginner fit and performance ranking are separate questions, so the Atlas gives each its own method.
Choice guide
Beginner Weapons
Choose a first weapon by rhythm, reach and risk, then prove the fit with a short training-area test.
Kinsect mechanics
Insect Glaive & Extracts
Collect all three extracts, coordinate the Kinsect with Focus Mode and turn the complete buff state into reliable ground or aerial pressure.
Purpose rankings
Weapon Tier List
Compare all 14 weapons across beginner fit, solo consistency, multiplayer value and execution ceiling with visible scoring rules.
Choose by the failure you want to remove
A weapon choice becomes useful when it changes a decision you can observe. Do not begin with a global tier number. Begin with the moment that currently breaks your hunt, then test one weapon whose controls make that moment easier to read.
| Current problem | What to test | Evidence to record |
|---|---|---|
| You attack after the opening closes | A shorter commitment or a clearer guard response | Forced heals and attacks completed inside five matched hunts |
| You cannot reach the intended part | Different reach, mobility or a ranged firing position | Successful part-focused openings, not training-room damage |
| A resource loop keeps collapsing | A simpler loop before adding damage skills | Completed weapon cycles and maintenance stops |
| Multiplayer target changes waste attacks | Mobility, reach or support that survives changing attention | Useful actions during target switches and knockdowns |
Use the same three-step trial for every weapon
- Open the current in-game Weapon Controls and Training Area. Reproduce the weapon's basic resource, defense and conversion loop without a build bonus.
- Take the default or low-investment setup into one familiar quest five times. Record carts, forced healing, successful loops and clear time.
- Change only the weapon or one support job. Keep the quest, food and items stable so the comparison answers a real question.
The beginner weapon guide explains the first selection. The tier list keeps beginner fit, solo consistency, multiplayer value and execution ceiling on separate boards. Once a weapon earns a place, use the build directory to solve its specific loop instead of copying an unexplained armor screenshot.
