Field entry · Materials

Ore Locations

Mining Outcrops are visible through the map filter. The real job is choosing the right rank and region, then connecting the nodes into a route worth repeating.

Browse by region

01Windward PlainsMap points awaiting current-client capture
02Scarlet ForestMap points awaiting current-client capture
03Oilwell BasinMap points awaiting current-client capture
04Iceshard CliffsMap points awaiting current-client capture
05Ruins of WyveriaMap points awaiting current-client capture

Turn map points into a route

01Choose the ore

Confirm rank and region before following any route.

02Filter the map

Use Gathering icons to reveal Mining Outcrops and their map layers.

03Set the start

Pick a camp that removes empty travel, not merely the closest straight-line point.

04Run twice

A route is not published until every node and transition works on a second lap.

Seikret navigation is excellent for removing mechanical travel, but a good route still considers elevation, layer transitions and where the next useful cluster begins.

Rank changes the answer

CheckWhy
Low / High RankThe available ore pool can change even when the outcrop remains in the same region.
Environment overviewUpsurges may create additional gathering opportunities.
Map layerA nearby icon can still require a long vertical transition.
Route dateOld efficient farms can change after updates.

What ships with each final map

Required evidence: current-client map capture, rank, environment, starting camp, ordered nodes and two complete route timings. Static launch-period maps remain research leads, not publication proof.
Back to material index →