Field entry · Materials

Material Locations

Start with the exact item name and source type. Monster parts, gathering items, quest rewards and support sources need different lookup paths.

Search the current client first

Use the English item name shown by the smithy, item box or equipment requirement. Then check the Field Guide, Hunter’s Notes and map filters to identify whether the source is a monster, gathering point, quest reward or support system. That classification prevents a generic “location” answer from sending you to the wrong activity.

What this page does now: it gives the reliable lookup method and links to the two completed source templates. Individual item pages wait for current-client names and conditions.

Four source paths

MonsterHunt rewardsCheck rank, reward pool and part condition.
MapGathering pointCheck region, layer and environment.
QuestCompletion rewardCheck the exact quest and encounter variant.
SupportSystem sourceCheck unlock, rotation and availability.

A five-step material lookup

  1. 01
    Copy the exact name

    Do not translate or shorten it while searching the English client.

  2. 02
    Confirm the rank

    Low and High Rank can use the same location while offering different item pools.

  3. 03
    Identify the source channel

    Separate carves, breaks, quest rewards, map nodes and support systems.

  4. 04
    Read the condition

    Record the named part, environment, time, quest or map layer when relevant.

  5. 05
    Stop at the requirement

    Check how many the smithy needs before repeating the route.

What every individual item page must show

FieldReason
Exact item name and rankPrevents cross-rank or translation confusion.
Source type and conditionTells the hunter what action creates an attempt.
Region, layer or monsterMakes the source navigable.
Reliable method and alternativesSeparates access from efficiency.
Equipment usesCreates a two-way path between source and goal.
Version and review dateMakes stale routes visible.